![]() ![]() ![]() From the first FIFA title, it felt quite realistic, and if you thought it was very realistic, it was. I think one of the biggest things in FIFA is that it has now been going for 14 years. ![]() Speaking of which, what will you be taking from FIFA 22 that’s different to the past FIFA games? The EA SPORTS Frostbite engine had a good track record in FIFA titles up to this point, but so does 2K Sports in its simulation engine. The commentary is done in-game, where players can be heard explaining how they use the data and how they might alter gameplay to compensate for their specific skill set.įIFA Fanatik Senior Editor Daimo “Face” Conti attended the event and shared his thoughts on the demo. In 2K’s studio, we got our hands on the new motion capture technology to see what the data analysis looks like, learn what it’s good for and answer some questions about the potential in game play.Īccompanying the demo disc is a developer diary that provides a little more insight into how the data is extracted and how it’s being used in the game. ![]()
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